This project is a part of the "Midlife Crisis of Computer Graphics" project by Olia Lialina at Merz Akademie. My approach to computer graphics is off the mainstream lines of computer graphic and tries to research a field quite unkown to most people. The thing that was most interesting to me about my subject is that it is fully programmed. So i started learning and using C++ to program realtime rendered movies.
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Soldering the boards, getting the display to work and altering the original Nintendo NES controller to work with the microcontroller was the first part, developing the application for the microcontroller the second part. In the current version the controller just changes the direction of the arrow on the display.
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